Dev log - Polishing final features


Work continues on our upcoming card battler / deck builder "War Dealux" and we are just doing some final polishing before release July 23rd. 

 Bug Fixing:

- Fixed an issue where game wouldn't end when player was out of cards. 

- Fixed an issue with battle animations not playing in some situations.

- Improved how the AI picked what cards to play. 

New Stuff:

- Added gold, armies and purchasable cards to improve deck building possibilities. 

 - Gold can be collected after each victory on the battle field. The amount of gold collected is dependent on your final war score. This gold can then be used to buy special card units. 

- Armies now exist in the Campaign mode. Everyone starts with one army and these represent your "Lives", or how many war defeats you can take before losing the Campaign. Every two kingdoms you conquer unlocks another army.  

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